2 months ago

Close-up of my Looking Sharp background after optimizing colours. Check the layer setup for an easy Krita workflow.

If you're struggling to achieve the <500kb file size, always remember:
- Reduce colours
Still too big?
- Reduce motion -> Reduce colours


I created this background in Blender, exported the frame sequence, imported as animation into Krita for colour palette optimization (as seen above), exported the frame sequence, built the APNG using Ezgif, selected their optimization option, downloaded the resulting file, uploaded to Tinypng, and finally downloaded the resulting file again, which was <500kb and ready for use on Game Jolt.

Extra tips for the palettize filter layer in Krita:
In the layer's options, I recommend staying with the default colour palette, or creating your own high spectrum + low colour count palette, turn on the dither option, and turn off the alpha option (this will keep semi-transparent pixels, but stop the filter from dithering their alpha levels, instead only dithering the colour information).

Hope this info helps some creators and others who wish to learn more about optimizing their animations.



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Hope y'all have a fantastic weekend!

WIP! Trying something new for wallpaper patterns. Spoonflower has mirrored and half-brick tiling modes, but I haven't used either of them yet. This one will look kind of like the ⌘ symbol once it's mirrored, but I'll be making other variations, as well.

10/10 bug. Would recommend holding.

New illustration for a friend.

Originally, I was going to make it a blue forest, but tried a warm yellow glow just to see what would happen, and fell in love with it, sooo... Maybe a blue forest will happen another time.

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Oh yeah, I haven't said anything about my new bumblecat avatar frame, so um... Y'all, I made a bumblecat frame (in Krita).

Also, unrelated, but yay, I mastered @LeigerGaming 's stickers today!

The kanto bois :3

Some behind-the-scenes gifs showing how I made the Vector Navigation avatar frame in Blender.

The only moving objects were the camera and spaceship.

Wireframe modifier on most meshes, and just 2 simple emission shaders (not shown here).

For any future Spoonflower surface pattern designers, don't bother with mirrored and half-brick repeat. There's no benefit since both require full-scale patterns to be downsized to 30 cm—might as well mirror/half-brick patterns in your art app first.

Quick process video of the little gift I made for Pokketa over on Bluesky a while ago, featuring their very fun OC, Space Cat.

: Clip Studio Paint : Happy Days by Akiko Shina Pokketa's Bluesky: https://bsky.app/profile/pokketa.bsky.social

Pokédoodle 112 - Rhydon

: https://gamejolt.com/p/i-went-ahead-and-made-a-palette-with-all-…

Reminder: The colour selection and palette are both based on the Pokemon Yellow sprites.

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Have a lovely weekend!