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Doodles i made of William Afton. Sketchy, uneven but would be just fine for the comic visuals.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Fnaf 2 reimagined screenshots, just for practice in blender.
Finally finished. Toy Chica from FNAF 2 Art in spirit of the artstyle by @goodbyellow on X
Was inspirational to see his work so i thought to give it a try and im glad of the results. Gonna continue with this artstyle for some other characters.
Dude's doodle from recent DLC for Brain Damage
Drew a sketch of Toy Chica, inspired by the style of an artist on X(https://x.com/goodbyellow) who makes pretty cool bold drawings without complex shading with squared simplified curves. Will finish it later today.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn
WIP
Probably gonna make this way from now on.
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