Game
Collider
13 years ago

Collision detected!


Hey Gamers,

Today I’m proud to announce the first stable release of my new game Collider. I was inspired by the fantastic arcade classic “Break Out” and wanted to give it a little twist.

With the shape of an octagon the game has a completley diffrent spin ;)

It has two game modes:

Survival:

You have only one chance to survive as long as you can and build up your score.

Time Battle:

You start with one minute left and have to survive. You can keep on by destroying green bricks but the time is running. I also integrade the High Score system of GameJolt so you can compete with echt other on the rankings

Please remember: This game is still in development!

Have fun and good luck :D

So long

Gumb



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Strange Umbrella

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Alone Together....

Regional Bulbasaur. #Pokemon

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?