Game
Polar Roller

7 years ago

Color coded for your convenience!


As a follow up to my last post about the Giant Snowflakes, I’m presenting color coded text. Each Giant Snowflake has a set requirement before it can be collected. If the text under the corresponding snowflake is green, you can get it. If red, it just stays put. Taunting you. Forever.

Though the text doesn’t show exactly what you need to do for the Giant Snowflake, it should be sorta simple to figure out.

That’s all for now and thank you for reading!

PS: I’m debating on uploading a version with the Giant Snowflakes, but there are still a few things I want to add and fix first.



0 comments

Loading...

Next up

Introducing: Giant Snowflakes

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)