Game
Polar Roller

8 years ago

Color coded for your convenience!


As a follow up to my last post about the Giant Snowflakes, I’m presenting color coded text. Each Giant Snowflake has a set requirement before it can be collected. If the text under the corresponding snowflake is green, you can get it. If red, it just stays put. Taunting you. Forever.

Though the text doesn’t show exactly what you need to do for the Giant Snowflake, it should be sorta simple to figure out.

That’s all for now and thank you for reading!

PS: I’m debating on uploading a version with the Giant Snowflakes, but there are still a few things I want to add and fix first.



0 comments

Loading...

Next up

Introducing: Giant Snowflakes

art comission.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc