Game
Colour Wars
13 years ago

Colour Wars updated


This update adds the ability to change the amount of black tiles, crank it all the way up to “Too Many” and you’ll experience an almost entirely different game.

Theres also an improvement for all but the easiest AI opponent (thats right its even more difficult to beat).

changes include;

-Setting to change the amount of black tiles.

-Improved AI for all but the easiest opponents (this change has a side affect that the hardest AI will take a little less time to take its turn).

-Slight improvement in AI processing speed (only noticable on hardest difficulty).

-Setting to change the window size.

-Fixed: Crash bug on some Intel on-board graphics cards (and/or drivers).

-Fixed: Menu display bug with some graphics cards/drivers (I’m not sure what cards/drivers, whatever is in my sisters laptop).



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I was bored, so... ManutKat.

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Super Sonic Pixel art.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg