Game
days devoured by nightmares
8 years ago

Combat SFX


Adding some animations for when the player takes damage or dodges.
Hopefully it will make things easier to figure out visually.!

5d0abeffe1841.gif

Working on a battle menu too.

5d0abf0197194.gif

More Update: Now when you pray, it automatically gets set as a waypoint. You can teleport to previous waypoints.
Other waypoints will be used for different features.



0 comments

Loading...

Next up

bonus "content" (I use the term loosely) - Demon designs

Enemies and Map ideas

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

"bonus" (ha) content

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

Recent gameplay takes

tentacles, atmosphere, succubus

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Family band complete!