Game
Come See the Sunrise
9 years ago

Come See the Sunrise - Week #1


Hello there! This is my third game here on GameJolt, and my third decent game made using GameMaker: Studio 1.4. For this game, I wanted to be able to share my progress while I progress. Mainly because I’m slowly but surely becoming more confident in my skills! ^^

The time frame I have for this is ideally one month, but I’ve given myself an extra week, so 5 weeks. The main reason why I gave some extra time, is because this is a bit more of a complex game than my last two. It has a little story, puzzle elements, and cutscenes. Also thought about using shaders, buuut not sure. I have no clue how those work. >w>

So! How about we get on with Week #1!

April 5th: After a day or two of minimal planning, I created the game file & project in GameMaker. I had a general idea of how I would start, working with placeholders to perfect the gameplay. The Point & Click movement was fairly simple to implement, done in one day.

Also worked on some sprites for the game. Since it’s a P&C adventure, it’s graphics heavy. So simply style it is, with 16 colours!

5d0b1cef538ee.gif

April 6th: Collisions! Colissions? Collissions? HOW DO YOU SPELL- //ahem// Worked on collisions on this day. It was a little challenging, I faced some weird bugs. But I managed to fix them… enough. Collisions are still a little bit wonky. Also attempted to get carrying items functioning, but no luck.

April 8th: Skipping the 7th because I didn’t do much that day! Thanks to a kind person on the GameMaker Community forums, got my pick-up items working, and a rough drop-item function working too. So I got to go to sleep that night feeling quite accomplished. Nothing worse than going to sleep when there’s something that just won’t work. XD

April 9th: Spent almost the whole day (8 hours) getting the correct sprite to show when moving. Had a heck of a time doing so, but after some research and trail/error, I managed to make a nifty script I will most likely use in the future!

**
Well, that is week #1 down: Let’s see what progress we can make in week # 2! ☺ Thank you so much for reading! I’ll hopefully have much more to show you all after this week.

~@FadedSketch



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)