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Montagem do cenário e objetos O cenário está ganhando forma. Além disso, foi aprimorado o posicionamento dos objetos e do jogador em relação aos objetos.
Progresso na mecânica principal Estamos trabalhando na mecânica principal do jogo, que será de recolher os lixos da avenida. Os objetos já estão sendo gerados no cenário e já tem algo bem básico da “coleta” desses objetos.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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