So, where to even start.
I guess I can start out with a very broad overlook over the characters themselves, more specifically their roles in the party.
The Party Members are of course; Mangle, Splash Woman and Withered Chica.
Oh and have the link to the spreadsheet, it’ll basically be a less in depth version of what I’m typing out here
Mangle: She’ll be the damage dealer of the group, her moves will revolve around dealing high amounts of damage in a relatively low amount of time. The trade off will be that her moves will cost lots of MP and may even have cooldowns on when you can use them again. She’ll have a moderate HP pool and I want to say a low MP pool. However we’ll see how the exact stats pan out. So while Mangle will be your go to gal for damage, you’ll have to be careful with which moves you use and when to not run out of MP.
Splash Woman: The support of the group! Pretty self explanatory here. I’ll have to make an entirely new set of armor and stuff for her although I can recall most of what I had from the lost build so it shouldn’t be too too hard. Weapon will be Tridents, Head Armor will be Helmets, Body Armor will be Shell Bras, Accessories will be Bubbles with various effects. Low HP with high MP puts focus on making sure the enemies don’t attack her while she puts out the heals.
Withered Chica: So since Splash Woman will be the support where does that leave Chica? Well, honestly she’d be the bulkiest one out of the entire group. Therefore her role would have to change to be that of a tank. Her moves would revolve around drawing enemy aggro and keeping them off the other two party members, more specifically Splash Woman. Will have a High HP pool and a moderate MP pool.
I guess this ended up being a lot shorter than I thought it’d be. Quite honestly I’m not exactly sure what I want to acomplish with these apart from simply cataloging my ideas for the game itself. If there’s anything you feel like I missed or want to ask about specifics please ask in the comments below. I’ll do my best to answer them!
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