Thinking of adding a new game mode called (endless mode where your in a endless stage trying to live as long as you can and the enemys go faster as time goes on. In order to keep the mode’s Timer meter up you must kill an enemy to get it back, but it empty fastly. This will most likely be added in late in development as it’s not a thing I’m foucusing on at all.
Next up
A sprite sheet game maker generated
Whoops
What I have for the Battletoads stage so far... (I now have this pacific stage mostly done, and am working on the other 2 parts of it.)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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