Game
Five Nights at James'
10 years ago

Confirmation


Hey guys! Today i want to explain some things about FNaJ. Firstly, I have 5 animatronics planned for this game. In another post i’ll explain some more things about these characters. The characters are James, Coco, Pinglu, Chuck and Pizza Girl. Chuck and Pizza girl… i haven’t planned yet. I have a basic idea of the office, so here it is:

There’s going to be four ways for the robots to get in. 2 are button controlled doors one vent (behind you) and a corridor in front of you. the doors use power, as they are using the latest security door tech, there’s also a vent behind you for the animatronics to come through but to lure the animatronic away you need to use the flash, which is only on some cameras. Thank you for reading and Good Day!



1 comment

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!