Game
Ravenous, Ravenous Ravens
9 years ago

Congratulations!


Kudos to everyone involved.

Gamejams are full of rewards apart from prizes and products.
Entertainment for the players, motivation for the makers, inspiration and innovation for many creatives who are driven to the interactive canvas.
Even those who couldn’t finish likely learned a good deal from the experience.
Give yourselves a round of applause.

Voting for #IndiesVsGamers has ended, and I’m still rather stunned by the number of entries in this one. What’s even more noteworthy is that Jupiter Hadley, prolific player of gamejam games, has managed to try every single one. You can see the complete set on Jupiter’s YouTube Channel.

It’s also great seeing devs polishing up and tweaking their games now that voting’s finished. Here are a few of my favorites that already have new versions:

Racketboy by Double Dash Studios
Loot Kid by Namoii
Super Nanny Sleepytime by Team Nanny

I look forward to taking another whack at those scoreboards!

I’ve also updated Ravens with some physics bugfixes and a couple score tables.



1 comment

Loading...

Next up

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Strange Umbrella

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Made my first ever animation.

not the greatest house, but it's a house! :D

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/