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What do you think?

I still play this game from time to time.

I have been looking for games like this. Ragdoll physic games. A good example of these kind of games is goat simulator. The lights are really cool. I like to find out what happens when you activate one. Btw How I got so many points is by activating the raven light, which gets you more ravens

Interesting game! I included it in part 41 of my Indies vs Gamers compilation video series, if you would like to take a look :) https://youtu.be/81mM15S2rlo

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Unique. This innovative and fresh gameplay is a great inspiration.

Most of the gameplay session I have little idea what was going on, but I did like it! Hilarious chaos!

Game Soundtrack

1 song

Jubilee Stomp
 

~ a bird-based ragdoll pinball platformer ~

Use beak as paddle and bounce the ball into those bumpers!
Gobble the eggs up before they break!

MOUSE : Aim Beak
CLICK : Open Mouth (RELEASE to Close) to eat eggs.

W/A/S/D: Move Bird (holding W and S will hover slightly.)

SPACE or SHIFT: Use Slow-Motion
Slow-Motion will make it much easier to scoop, lift. and rebound the ball, but it doesn't slow the timer, so a good strategy is to turn slow-mo ON when the ball is approaching you, and OFF after you bounce or push it.

Experiment with different methods. Try approaching the ball slowly from above and below, or ram it into the corners with an angled beak. If multitasking is tricky, aim the mouse first, then use WASD to hit it.

Check out these GIFs for some tips on ball control.

The Light
When the light is flashing in a circle around the stage, it will "reward" you upon hitting a Bumper.
The light bulb which it stops on will determine what you get (included are a few homages to classic arcade games, watch the videos to see most of them).

Stopping the light is essentially a die roll (d20) unless you use the slow-motion. By carefully timing your bounces, you can stop the light on higher numbers (the right side of the screen) to get better rewards. A skilled flier can use all this spawning screen-clutter to soften the landings of uncatchable eggs, so they can be eaten later.

If you'd like to know what each Light does, read on!
If you'd prefer to be mildly surprised, start playing!

Light #20 - (or 6 hits to the same bumper) will add a Raven to your flock. Controlling multiple birds at once can be tricky, but makes it much easier to keep the balls moving.
Light #19 - a Pac-Man-esque "Chomper". He loves the taste of rubber but has trouble moving around. Feed him a ball to get points (and a trophy).
Light #18 - makes all eggs unbreakable (and blue) for 30 seconds. You can still eat them, but they're only worth half points, so for max score wait until they turn white again, then gobble them all up.
Light #17 - Space-Drones (homage to Asteroids) are small but fast. They might break a few eggs in the process, but they'll likely add to the number of bounces you recieve.
Light #16 - Big Ball. You'll still get points/prizes from the Bumpers if you hit 'em with this baby, but you'll probably need more than one bird to lift it up there.
Light #15 - Qube (from Q-Bert). Don't let the painted faces fool you, this is just a hexagon.
Light #14 - 2 Asteroids. Missing their home, these wayward rocks have decided to form their own Belt where they can; they will bounce around like in the original Asteroids, but they will orbit the center of the screen. If an Asteroid hits a Space-Drone with enough force, the two will destroy each other (and unlock a trophy).
Light #13 - 13 Eggs. Some will probably break before you can get them, use the slow motion to eat as many as you can!
Light #12 - 2 Extra Balls. Use 'em to rack up points on Bumpers, or feed em to a Chomper!
Light #11 - 2 Paddles. These computer-controlled Pong pieces have a high elasticity. They'll certainly help you score hits.
Light #10 - L-Block. From Tetris. 'Nuff said.
Light #9 - Extra Ball.
Light #8 - 8 Eggs.
Light #7 - Asteroid.
Light #6 - Paddle.
Light #5 - 5 Eggs.
Light #4 - 4 Tiny Balls. So small they're hard to aim at Bouncers, but light enough that they're easy to send flying for multiple ricochets.
Light #3 - 3 Eggs.
Light #2 - 2 Eggs.
Light #1 - 1 Eggs.

Created with HaxeFlixel in 72 hrs (except for the sound, which is Duke Ellington's "Jubilee Stomp"), for the Indies vs Gamers Jam Theme - Arcade
#indiesvsgamers
#arcade



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

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