Next up
Check out this intense scene from the game, showcasing decapitation. Different items can drop / new challenges based on how an enemy dies.
Action packed scene, new zombies. Sliders, and exploders.
When the new AI and the old AI don't get along...
art comission.
Microsoft Windows XP Unprofessional (windows logo prototype)
Why walk when you can jump?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
ooh yes..










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