Since we restarted our FireDawgs vertical slice we decided to also test some new tools.
We looked at ProBuilder, (mostly because of SuperHot) and so far have found it pretty much perfect for our needs.
It’s been much easier to create the variety in the FireDawgs worlds - verticality, much more road variation and lovely bumpy terrain! That big ass fire truck needs somewhere to bounce wild and free!
It’s looking like we’ll manage to cut development time quite a bit with ProBuilder, working on a target of 2 weeks per world, 17th February is deadline day.
If we meet this it’ll give us time to pick something off the vertical slice wishlist, love it when that happens!
The full update including our shiny new ProBuilder worlds will be completed end March, available on GameJolt early April.
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