Game
Firedawgs
9 years ago

Construction Work with a ProBuilder


Since we restarted our FireDawgs vertical slice we decided to also test some new tools.

5d0b42d227b75.gif

We looked at ProBuilder, (mostly because of SuperHot) and so far have found it pretty much perfect for our needs.

It’s been much easier to create the variety in the FireDawgs worlds - verticality, much more road variation and lovely bumpy terrain! That big ass fire truck needs somewhere to bounce wild and free!

5d0b42d52f532.gif

It’s looking like we’ll manage to cut development time quite a bit with ProBuilder, working on a target of 2 weeks per world, 17th February is deadline day.
If we meet this it’ll give us time to pick something off the vertical slice wishlist, love it when that happens!

The full update including our shiny new ProBuilder worlds will be completed end March, available on GameJolt early April.

5d0b42d89c8de.gif


0 comments

Loading...

Next up

New Old Firedawgs

Colour & HUD Tests

Experimenting With Building Styles - What Do You Think?

Game Plan

Character Building

Friday Feeling, Get Outta My Way!

Introducing DogGunnit (working title)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think