Next up
Keyframes are now draggable to easily change it's time.
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fuckin whoa.
Complete our quests celebrating Colossus: Eternal Blight!
Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.
Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight
Tween types will now work. This is expoout
If possible I may try to implement a system for importing custom ease types
π₯³ Announcement Time! π₯³
A Sister's Journey finally has a release date!
The Adventure starts on October 20th on Steam! β¨
https://store.steampowered.com/app/1730790/A_Sisters_Journey/
Get Ready! π₯
Basic editor controls and tooltips.
keyframes, bullets and waveform edits are done.
(keyframes let you set custom values too...!)
Bullets are now actually create-able now. and can be modified to a large extent. More on custom assets later. two more types to add.
(Keyframes and Backgrounds)
Our indie game has a level inspired by San Diego Comic-Con!
Trying out a system for alt outfits! To test it here's a simple Qipao like outfit!












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