
Control of Wii Pixel Art
Created in: Aseprite (Early Access)
Next up
Well, showing a bit of what the character's equipment, attack, and damage would look like, it's still something under development, but at least progress has been made.
When I have nothing to do, I play a round of Hollow Knight.
oldie but goodie: helo
40th anniversary of Super mario
#mario #mariofanart #supermario #mario40thanniversary #anniversary #art
For now, it's a prototype without defined sprites and only implementing the main functionality, which is the gameplay. The only problem is that its development is slow, because I only work on it when I'm feeling emotionally well, or when I have time.
Drawing mario & Luigi Brothership
Testing Sonic Unleashed 2D (it often lags, apparently due to poor game optimization).












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