5 years ago

Control of Wii Pixel Art
Created in: Aseprite (Early Access)




3 comments

Loading...

Next up

New sticker in the pack, let's see how many I can make these days (if I get creative).

Bestiary, inventory improvements, and more—let's see what's new...

Regarding development, the menu is being improved; you can now see if a piece of equipment is in use, how much it increases or decreases stats, and more.

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Kirby stickers will be temporarily available for one month so that people can post, mastered, and use them. with a total of 5 stikers to drop, and I'll see if I add a few more tomorrow

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For now, it's a prototype without defined sprites and only implementing the main functionality, which is the gameplay. The only problem is that its development is slow, because I only work on it when I'm feeling emotionally well, or when I have time.

I loved the combo

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

Regarding the inventory, I'm thinking about what items to implement, besides healing or energy items soon, but I don't know how to manage it. I'm also considering whether to implement a HP limit or have healing stored.