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Visustella: Project Outbreak
4 years ago

Converting a project from RPG Maker MV to MZ. Now includes smooth scrolling and stuff.




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I just wanted to show off the assets in development for the game! I'm also creating generator parts for the sprites for NPC development.

I started testing the new textures. Please don't mind the placeholder character and text! I just wanted to see how the palette works outside and I think it looks nice :D

For this week's update, a preview of all the tiles we've been testing and working on :)

The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !

Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway

We'll pick one winner for each day the quest is active! 🤯

Still on the asset making process. Most City exterior tiles are done so we have to move on to interior assets. But here's smug boi with a bed because...We need a model to showcase our new bed product for sale. Size depends on zombie kill tokens provided.

Wanna win 1,000 Joltbux? 💸

We extended the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://bit.ly/inayahjoltbuxgiveaway

You have until March 3rd. We'll pick a winner each day the quest is active! 🤯

Base combat layout done! Still has a lot of work to do cuz test it out with passable and non passable tiles and environmental hazards.

Update time! We finally finished majority of the outside tiles! I tested it with some quick and dirty effects and I'm happy at how it turned out for the most part. All "zombie" poses and gun poses are done too. Wish us luck on the development!!

Congratulations to our War Thunder quest winners!

The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj

Thank you to everyone who entered!

Hello friends~ I'm sorry for not updating for around 4 months(!). I'm still working hard on this game but graphics creation is always hard. I decided to update the sprites since I feel that they could be better. Attached are the results!