2 years ago

Cool blender/unreal engine 4/5 tip: you can actually export physics simulations (liquids/physics bodies/more) as .abc files and import them into unreal engine to create resource low fake physic simulations. Read more in the article:


This method is especially helpful for both smaller scale sims such as window destruction, and large scale simulations such as a building collapsing and exploding. This is an amazingly helpful feature that works well for the most part.

Some tips when doing this:

  • Check triangulate on the export settings

  • Bake all rigid body actions to key frames before exporting

  • For extra realism, export your unreal scene and import it to blender to create an environment so that your simulation will match what you want in game (bounce off walls, etc.

If you want something more resource friendly then chaos physics, I’d use this awesome blender tool. I believe this is how old games like call of duty mw-mw3 has spectacular building collapse scenes even on an Xbox 360. Storing simulations as animations is a helpful tool .



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Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

New soundtrack/chase music for Corrupted Files

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game

https://youtu.be/6J6OJbUaUXA?feature=shared

Seeing great videos like this motivates me to finish the game

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.