Next up
First look at the Chess Titan’s rigging and animations.
Early animation tests for our first major boss from the Blender viewport to its final form in Godot.
Demo now on Steam!
https://store.steampowered.com/app/4130370
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Small showcase of the horse: from Blender to Godot 🦄
From the rigging system to real-time action.
Adding backgrounds to some of the forest scenes
Portrait of Jarmy
32 colours
160 x 160
We’ve updated the Demo based on your feedback! Ryn’s controls are now much more fluid:
- Improved jump and gravity.
- Full analog sensitivity and speed control.
- New combat and movement abilities.
Try it now on Steam!



























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