To kick us off
Now in our forth week, the team is hard at work to bring you content in the game.
This is the final (hopefully) week of the pre-production phase, so I'd like to update you all on what we've been cooking:
Into the juicy stuff
Models!!! New models were finished, and a handful of animations!
First off is the gun you see on the cover of this post! This is the first of many weapons that will be in the game, the gun pictured belonging to one of our soldiers.
As for animations,
idle
walk (adjustments to be made)
gettingready
unready (adjustments to be made)
attack (adjustments to be made, not much to see yet)
hurt
death (adjustments to be made)
New box-art candidates!
Matthew quickly whipped up some really early and rough box-art candidates, showing off some of the guys in our game! Lots of changes will be made to these, so don't expect anything close to final here. (yes, corps is spelled wrong, but please look past that...)
Gameplay Updates
This post is getting long... I'll make another specifically for this topic, so check the next log to see them ;)
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