All music has been remixed, and in some cases re-worked beyond that.
The damage sound has an added pitch-randomization as to be less repetitive.
The selected button is highlighted in the options menu as it was not all that clear already.
Some of the menu navigation with the WASD buttons were incorrect and are now fixed.
Music was not looping correctly in a lot of the menus.
The border of the arena interfered with some text, this is now fixed.
Added some life to the menus with wobbling buttons.
Next up
New offensive/defensive power-up! Yesterday we implemented a new shield power-up that protects you from enemies and projectiles - and can be used to ram opponents and obstacles without getting you killed in the process.
New playable characters!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I did this on my 3DS ^^ #Kirby
Explosive domino effect
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
Daldos Gameplay
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