All music has been remixed, and in some cases re-worked beyond that.
The damage sound has an added pitch-randomization as to be less repetitive.
The selected button is highlighted in the options menu as it was not all that clear already.
Some of the menu navigation with the WASD buttons were incorrect and are now fixed.
Music was not looping correctly in a lot of the menus.
The border of the arena interfered with some text, this is now fixed.
Added some life to the menus with wobbling buttons.
Next up
New playable characters!
New offensive/defensive power-up! Yesterday we implemented a new shield power-up that protects you from enemies and projectiles - and can be used to ram opponents and obstacles without getting you killed in the process.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Double Rainbow!!!
Daldos Gameplay










0 comments