All music has been remixed, and in some cases re-worked beyond that.
The damage sound has an added pitch-randomization as to be less repetitive.
The selected button is highlighted in the options menu as it was not all that clear already.
Some of the menu navigation with the WASD buttons were incorrect and are now fixed.
Music was not looping correctly in a lot of the menus.
The border of the arena interfered with some text, this is now fixed.
Added some life to the menus with wobbling buttons.
Next up
New offensive/defensive power-up! Yesterday we implemented a new shield power-up that protects you from enemies and projectiles - and can be used to ram opponents and obstacles without getting you killed in the process.
New playable characters!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Coming Soon...
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Among us_into Madness
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Where is Spider-man?
Mephisto Pheles - Blue Exorcist
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