Game
UNDERTALE : CRACKED - DEMO
2 years ago

CRACKTALE UNDERTALE : CRACKED Game Development Progress - December 2023


Merry Christmas, everyone!


New team members!

New programmer & musician - NikitaStrak

Text Corrector - Skray Pixel (He was actually on the team before that, but for some reason we're just now remembering him xdd)


Music

♪ New main menu theme (by NikitaStrak)


NEW NAME OF THE GAME?!?!?
Yeah, that's right. The game is now called "UNDERTALE : CRACKED"


Game Progress

It's a shame, the game's progress has barely moved since the previous post. But now, I guess because of the additions to the team, the game progress will move!


Other stuff

I really hope that with the help of a new programmer on the team we will be able to finish chapter 2 'n' chapter 3 by Q3 2024


Thank you for all!

This year has been amazing in terms of everything..... xdd

Thank you for everything! Merry Christmas and happy new year!

undertale_cracked_christmas.png


0 comments

Loading...

Next up

New splash screen , heck yea

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.