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Team Nebula's Undertale: Courage
2 years ago

Credits have been updated to remove/include some people




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My honest reaction to your information

Update #27:

Who said we were done making the game?

Welcome to the definition of bullet hell, Milo...

WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Update #26:

This room seems to be missing things...

Eh. Soon.

Anyways, the tileset has finally been (mostly) revamped for Ruins! (thanks to @tetemama_tuti !) Off to roombuilding!

Wish me luck (P.S.: Don't have the new Milo sprites yet... lol)

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

WEEK 2 COMBAT DEMO UPDATE... We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

UPDATE #30!!!! Nah bro I never said this game was dead

Just on hiatus

I'm working on the game mainly solo (with the help of @darkboi12 still) so don't doubt my passion!!!!

Here's some proof of concept for you naysayers:

I'll keep ya'll posted

Update (to the previous comment) You know what I just drew it myself :|