Game
Crest
11 years ago

Crest Public Prototype - Patch 2


Hello

We’ve finished our second patch which addresses some issues with balancing, performance and feedback. You can read the patch notes below.

Balancing

  • The food gathering system has been given an overhaul - farms are now more dependant on the environment, and gathering food will be more important for the followers’ continued survival

  • Average starting age for the clans has been lowered

  • Progressive and Conservative characteristics have been balanced to make it slightly harder for followers to reinterpret commandments

  • Tutorial has been retooled to give players a better starting point

Technical/Miscellaneous

  • Code has been optimized to decrease lag spikes

  • Now 32-bit compatible in Windows

  • Updated the text on happiness tooltip

  • “Should” when writing commandments was replaced with “shall”

  • Added visual feedback when a clan dies



0 comments

Loading...

Next up

Hello friends! If you haven't already, read about our Prototype Demo and Kickstarter launching in March!

https://store.steampowered.com/news/app/1096090/view/29301195231…

Hello everyone, We're working on a sequel to Among Ripples now and we just uploaded a demo for you all to try out. Just like Crest there's heavy emphasis on management. Enjoy! https://gamejolt.com/games/AR-shallowwaters/456389

Community Module coming 28th November 2017!

Dev Blog #162 - A New Dawn

The Kickstarter campaign goes online 15:00, UTC+1 tomorrow, Tuesday. You can subscribe to the campaign now if you want a reminder tomorrow. https://www.kickstarter.com/projects/eatcreatesleep/among-ripple…

Hello everyone! We're working on a sequel to Among Ripples now and we just uploaded a demo for you all to try out. Enjoy! https://gamejolt.com/games/AR-shallowwaters/456389

Dev Blog #163 - Turbulences

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.