Game
CryptoRL2
10 years ago

CryptoRL - update 0.10


Hello everyone! This time for my little roguelike, I’ve been focusing in enhance graphics and fixing bugs, here full release notes:

  • BUG avoid monsters next to the player on dungeon generation

  • BUG by Archifenix: “Players pick up and feels a lot better (+10 HP)” does not actually give you the 10 HP. There was not even a visual health bar change.

  • BUG Found a bug by Archifenix: Finally, the README is incomplete. “CryptoRl 2 is a cave-dungeon roguelike based on Crypto setting [1], setting in a dark underterrain world full of monsters.” Footnote [1] is never provided. And the word “setting” appears twice in a row.

  • added efffect support and shake effect suggested by ArchRylen

  • when torch is used, updated alphamap

  • removed block trap

  • added step indicator

  • updated tileset following Saltgames tutorial: http://www.saltgames.com/article/awareTiles/



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

Alone Together....