Game
CryptoRL2
10 years ago

CryptoRL - update 0.10


Hello everyone! This time for my little roguelike, I’ve been focusing in enhance graphics and fixing bugs, here full release notes:

  • BUG avoid monsters next to the player on dungeon generation

  • BUG by Archifenix: “Players pick up and feels a lot better (+10 HP)” does not actually give you the 10 HP. There was not even a visual health bar change.

  • BUG Found a bug by Archifenix: Finally, the README is incomplete. “CryptoRl 2 is a cave-dungeon roguelike based on Crypto setting [1], setting in a dark underterrain world full of monsters.” Footnote [1] is never provided. And the word “setting” appears twice in a row.

  • added efffect support and shake effect suggested by ArchRylen

  • when torch is used, updated alphamap

  • removed block trap

  • added step indicator

  • updated tileset following Saltgames tutorial: http://www.saltgames.com/article/awareTiles/



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

a drawing I did because I was bored😪. But I love how it turned out.😊

Levels' maps.