Hi, I made the 6th level, it’s a crystal library with a new enemy. Also I’ve found a exploit in the enemies. They consumed lot of process because of a bad script. I fixed them and I made them better!
I won’t update the game till the game is made.
Hi, I made the 6th level, it’s a crystal library with a new enemy. Also I’ve found a exploit in the enemies. They consumed lot of process because of a bad script. I fixed them and I made them better!
I won’t update the game till the game is made.
What's new! I’ve finished the tutorial level and now I’m making a new level in a jungle temple… with stone robots, puzzles and deadly traps! Enjoy the preview.
Guess what I’m not even trying (right click and blablabla to see bigger version)
We are under attack!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Coming Soon...
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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