Game
Adventure Ops
7 years ago

Current Game Features


CURRENT GAME FEATURES
==========///===========

  • Driveable Vehicles

  • Ammo Pickups Working

  • Gun Pickups Working

  • Enemies with pathfinding and player detection AI

  • Enemies target the player, keep their distance while tracking them

  • Enemies fire weapons

  • Guns stats are fully customizable

  • One area map complete

  • Splash screen working

  • Security Doors require specific key cards to open

  • Security doors animation working

  • Dialog box for story elements like character speech working.

  • Player status indicators on HUD

  • Ammo status on HUD

  • Regular doors based on hinges

  • Roofs of buildings disappear when players are under them



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So far there is one vehicle in the game but I have plans for more. I can apply the script to any vehicle object and adjust parameters to alter its behavior. This game uses very basic physics to represent vehicles which works perfect for the style.

Working on a new project called Adventure Ops where you explore a world to discover secrets and solve a mystery. Game is coming along nicely.

So far the game only has one vehicle but more being planned. It's working; just has a few bugs to work out with collisions. The script I wrote can be applied to any vehicle in the game since the physics do not need to be too realistic.

We are under attack!

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!