Game
Adventure Ops

7 years ago

So far there is one vehicle in the game but I have plans for more. I can apply the script to any vehicle object and adjust parameters to alter its behavior. This game uses very basic physics to represent vehicles which works perfect for the style.




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So far the game only has one vehicle but more being planned. It's working; just has a few bugs to work out with collisions. The script I wrote can be applied to any vehicle in the game since the physics do not need to be too realistic.

Working on a new project called Adventure Ops where you explore a world to discover secrets and solve a mystery. Game is coming along nicely.

Runestones: from concept to in-game model🗿

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach