Loading...
0
1 year ago

Current, working state of the level up system [ player stats ]


Current, working state of the level up system [ player stats ]

At this point in time, there's a simple but functional leveling-up system that can ease players' progress.

Fighting monsters is not an easy task, so the following attributes are key abilities (passives) that can make your life easier:

- Damage
- Max HP
- Critical Chance
- Evasion
- Damage Reduction
- Endurance

Players are rewarded with points to spend on each level-up.

If you are willing to help with the release of my game on #steam and #epicgames, you can support it here :
https://ko-fi.com/makemorelove

You will receive a free copy of the game on release + permanent link towards your website/business at the official website of the game under /sponsors

#rpg #adventure #stats #indie #game #sponsor



0 comments

Loading...

Next up

Is that a correct approach to build a login form :? - Hello #Godot, this is the game that I made in few weeks with this amazing game engine. onemoreclickgame.com I can not post all the content, but I'd like to read some feedback as I'm a newbie. ty!

One step at a time, registration form is ready.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)