Next up
"Time is a well,
And we are the bucket,
The world is a cell,
And our words are our musket."
- Sol
Run Animation
"The Mind Clock"
A cut scene from my upcoming game, Sol.
Added several new sprites to create more well rounded ground objects, giving it a more earth-y feel. Along with this, added a few shadows in select areas, such as under metal structures.
Also added a falling animation you can see above: ^^^
"The Mind Clock. It is within us all. The darkness. The hate... The hope. Our driving cause. Now corrupt. The Writer is lost. We must bring him back, Player. Our world, our dream, depends on his mind."
- The Narrator
Upcoming "Sol" indie game
"What does the drowning man say to the sun?
He asks it, ‘why let this happen, when your rays can dry up the waters?’
The sun looks down, pity of the man’s fate. The sun answers,
‘You see your breath leave you, but forget the dry tongues of others.’"
- Sol
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










0 comments