Indie game developer that specializes in heavily story driven 2D games and trying out different gameplay styles.


Currently developing Sol on the Flowlab.io engine.

Currently exploring different avenues to develop Sol. Flowlab is a great online engine, but Unity would fulfil several lighting and design needs. Nothing finalized, still working on the decision once I get my hands on a better PC.

Stay tuned!

Updated the dialogue UI - much better now! The dialogue is made possible by the Flowlab exclusive text engine, the Cri-Text System. Sol's storytelling wouldn't be as well represented without it!

Added much smoother mechanics and fixed some air dash issues that didn't make the movement "feel" good. It's all up to par now, though. Probably just a few more tweaks until I start work on enemies again:D

Keep an eye out for further updates!

I've finally made an IG account for exclusive SOL updates and Plymouth Entertainment news! Go check it out!

IG - @plymouth_entertainment

Absolutely enjoy adding ambience and sound FX to make a game feel that much more alive. It's amazing!

Developer's Games

Solby rcreger
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