Hello, and today I am gonna show you the game page for this game.
Now it's time to explain some stuff.
Why do the animatronics look like their 1.0 looks?
The main idea for both of the 2nd anniversary editions is to resemble heavily remastered, polished renditions of the very first versions of the original games, which is why the Nightmares and the other characters in CoM look like their 1.0 appearances instead of 2.0.
This also explains why Nightmare Tweetie is blue again instead of yellow like in CoM 2.0, because the 2nd anniversary edition is based on CoM 1.0.
Why are there Nightmare versions of George, Maxie and the Antonette?
In the original Curse of Mikhail, I had always planned there to only be Nightmares of Jolly and Tweetie, while George was very badly damaged and Antonette is upgraded. I didn't know what to do with Maxie so I made her absent. I later added the Critter.
As for the Nightmares of George, Maxie and Antonette, the reason why they're here is because I thought that only having Nightmares of two of the Jolly characters instead of all of them, in a game that takes place in a nightmare, felt very incomplete.
Why does the Critter have five heads now?
I wanted The Critter to use the Crimson and Wendy heads that were in the box in the office in previous versions, because I just wanted to.
That's all. Stay tuned for the game's release on December 28th.