Next up
Might need to do some foliage optimization (Too much grass on the map)
Or I might do the way I did on the old map (Only put grass where the game takes place and remove it from the mountains that are far away from the gameplay area)
Just felt like adding this pointless detail...
Random fact: I was going to use the old project file for the whole development phase, the current and new project file was supposed to be a Prototype Reimagined fangame that I transformed into the new HNSW version, the folder even has the old name!
What u looking at David?
(Brought the chest movement back, except it only moves the neck)
Update on the mall
Unrelated to HNSW, this is just a fun idea I had. My focus is still on HNSW tho, I don't want to overwhelm myself making alot of fangames at the same time.
(I'm planning to go back into developing HNSW this weekend)
Also, I moved the inventory to the middle of the screen for better item visibility, let me know if I should change it back
Since only 3 people voted yes and there wasn't any votes on no. Here's a pic of David's living room, hope y'all enjoy it :)
Made some variables that can help me customize the paintings, models, and borders of the pictures using construction scripts :)
Was testing an animation for a cutscene and it looks like they're taking a pic











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