Game
One Night at Bud's: Revitalized (Retconned)
8 years ago

Custom Night Cancelled


So it turns out I WAS working on a Custom Night for this game, still not going into detail about what it would have been. I worked on it for some time, and the more I worked on it, the more I felt that the mechanics don’t work as well together as I thought they could. So I have decided to do something else for a future update. I’m working on trying to add a Nightmare Mode. Not gonna go into detail about what this is about, but what I will say is you might wanna start practicing the game’s nights/stages. And maybe also making sure you have a star and a golden Froot. (Yes, that is how you spell it, if you’ve ever delved into the easter eggs in some of my other games you might know what I mean.) This will be the last update to the game, as there will be nothing more to add that could make the game any better. This game is pretty full of content for a ONE NIGHT game, after all. Don’t bother asking when this update is coming out, as chances are I might need to tweak some mechanics in the mode for more challenging gameplay… See you there. ;)



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Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)

unfunny un-dank terrible meme ahoy!

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Leprechaun 2 (1994)

Hilariously dumb film

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Patch V1.0.4

DECOMMISSIONED

Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.

One Night With Baldi is released!