Game
Custom Night Thingy
2 years ago

Custom Night Thingy 5.0.0 (The Cipher Update) Notes
Thanks for being patient!


Additions

  • Revamped warning screen with added randomness.

  • Added feedback from hovering your cursor over the rest of the buttons in the Main Menu. (not sure why this took so long either)

  • Passcodes!

  • Four New Difficulties: Baby, Pretty Easy, Pretty Hard and Max

  • New Character: Toy Cat

  • You can make a hot dog on CAM 5 cuz why not?

  • New Shop Item: Rigged Vent Door

  • New Challenges: Extremes 1 and Extremes 2

  • Added banner to indicate which challenges you've beaten.

  • Added button to refight [Boss 1] if you have encountered him once already.

  • New Boom Bay Pink items that can either make the next purchased item at the Shop cost 2 coins less or 3 coins more.

  • You can self-destruct now if you want to by (fittingly) holding L in the office.

  • Moved the Vent Mine instructions to the Help Menu.

  • New mods to toggle whether to start with a Shop item discount or tax, to have Bomb instantly explode upon his fuse running out, and to start with a random camera feed deleted.

  • Actual door buttons to click on instead of being forced to use hotkeys. (finally)

  • Visual touchups in the office and some new decor.

  • A clown plush whose nose you can honk. (also finally)

  • Someone's been leaving sticky notes on the desk.

  • New ambient sound effects in the office.

  • Visual touchups on every camera.

  • New UI for Vent Mine Status.

  • Shop items are highlighted when your cursor hovers over them.

  • Extra polish for some characters' jumpscares.

  • Visual touchups and animations for Bomb.

  • Added poses for Corky when you keep him outside the office for long enough on either doorway.

  • Visual touchups for Toy Dog.

  • New poses for Darker in CAM 4, with some exclusive poses on harder difficulties.

  • Visual additions for Virus when he gets clicked.

  • Visual additions for the X Square popups.

  • Added sound effect for when Mr. LOLlipop leaves.

  • Added text at the start of the [Boss 1] fight.

  • New sound effects for [Boss 1].

Balance Adjustments

  • With the addition of four new difficulties, all of the characters' speeds have been rebalanced and regulated across each setting.

  • Base monitor clarity decreases slower.

  • Added feedback when you get an arrow key press correct for Arrow that isn't the last key press required.

  • Bomb will blow up quicker on higher difficulties.

  • Rain will slow Grubb's progress when he's in the office.

  • Kyle has an extra phase to his movement.

  • Virus's sound cue decreases in volume on higher difficulties.

  • Virus increases the rate X Square popups spawn, which varies if you're viewing him on the feed he's at or not.

  • Duration of how long the cameras are deleted increased to 15 seconds.

  • lostshroom can now appear on the Vent System as well.

  • Added animation for lostshroom when you have your cursor on it for long enough.

  • X Square popups can appear when you have the monitor down again but are less frequent.

Bug Fixes

  • Fixed the fifth-row character info boxes not showing up.

  • Fixed being able to interact with the Default and Hard buttons outside "Settings & Mods".

  • Fixed being able to click on the Begin Button when on the "Help" and "Settings & Mods" menus.

  • Fixed a visual bug on the air freshener.

  • Fixed some characters not jumpscaring you when prompted.

  • Fixed Bomb sound effect continuing after he pops the Bubble.

  • Fixed the Bubble being reusable after Bomb pops it.

  • Fixed Raincloud unable to be spawned on Very Hard by Mr. LOLlipop.

  • Fixed Phantom Log not having a proper wait time on Very Hard.

  • Fixed X Square popups escalating in numbers when spawned (hopefully).

  • Fixed Badopian not reacting properly with the first Vent Mine.

  • Fixed FATE's sprite not going away when resetting the game.

  • Fixed layering issues with [Boss 1] in the office.



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