3 months ago

Custom PBR rendering vs Unreal Engine default PBR lighting model




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We released the first alpha version for our Asteroids-inspired space privateer game. 2D, Retro, Pixel Art.

Play it now: https://gamejolt.com/games/codename-starpilot/1081686

Did the project die? Was it canceled? Did it change completely? Or what happened? We started the project a few years ago as a relaxing and calm exploration and survival game. But as time went on, we realized that this model wasn't the best possible.

Codename Hexe is now available to download and test! Play it now: https://gamejolt.com/games/codenamehexe/1080733

If you had unlimited budget, what game would you make?

New pixel art, retro, boomer shooter!

Play it now: https://gamejolt.com/games/nexusoverdrive/967529

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Unreal does a good job on UI scaling, looks good even on small resolutions

IVORY TOWER GANG strutting with the updated walk animations!

https://gamejolt.com/games/ivorytowerjrpg/986076

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#pixelart #gamedev #indiedev #jrpg

Version Alpha 0.2 is out, play it now!

https://gamejolt.com/games/voltcube/730475