
We released the first alpha version for our Asteroids-inspired space privateer game. 2D, Retro, Pixel Art.
Play it now: https://gamejolt.com/games/codename-starpilot/1081686
Next up
Codename Hexe is now available to download and test! Play it now: https://gamejolt.com/games/codenamehexe/1080733
Custom PBR rendering vs Unreal Engine default PBR lighting model
Did the project die? Was it canceled? Did it change completely? Or what happened? We started the project a few years ago as a relaxing and calm exploration and survival game. But as time went on, we realized that this model wasn't the best possible.
New art for the game.
New look, the truth about Unreal Engine, improvements - alpha 0.1.3 devlog - play it now!
New Nexus Overdrive build, play now from here or itch.io:
https://stein-indie.itch.io/nexus-overdrive
Do you like dungeon synth?
Unreal does a good job on UI scaling, looks good even on small resolutions










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