since im done programming the game I thought showing some stuff that didnt make it into the final game could be fun.
in the first clip is of a boss that was cut entirely, he was cut because he was stupidly annoying to fight against, and his attack pattern was way too basic for my liking. his sprite was repurposed and now hes a basic enemy for two worlds. he now shoots balls of snow at u or charges towards u.
the second clip is of a world called 'programmer island', its just a boring slate of land I used to test a lot of things, the only "cool" thing here is an unused tile graphic and an unused enemy that bounces around when struck.
the third clip is of a whole band group playing music to an audience, this was supposed to be a hidden room you could find in riches reef, but at the time of making it I couldn't find a way as to how you would find it, so I just scrapped it, lol.
theres more but thats what ive dug up as of now 
Next up
/ part 2
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crusty beginnings of boss design
happy new year 💙🤍💙
heres 50 steam 🔑s (0 left, have fun :) )
✨ coding for all endings complete ✨
boo
im finished coding the game (soundtrack is next)
police mini boss












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