It's Vespir here, lead dev on Fellow Knight: New Light!
The new game is going to be BIGGER and BETTER!!!
While you hold out on a full devlog here's some GIFs of Day 1 Progress!
I've been taking note of all the bugs and issues people had with the jam game. A lot of these bugs have been or are being taken care of now!
A few things that I've fixed so far:
- Wallsliding is less weird and should feel better
- Double Jumping is 100% a double jump no matter when you do the second jump
- Hitbox sizing is now more appropriate
- Health for NPCs (includes monsters) and the player are also more balanced. A slime doesn't take a bunch of hits. Plus there is hurt animations and sound on top of a death one.
Next up
ALPHA 3 Release!
We just launched Fellow Knight: New Light's "Collector/Founder" edition that gives you ALPHA access and some digital goodies! You can get it now ON SALE!
Daily Devlog #2 - NPC Reign!
New Light Edition AVAILABLE NOW! This is the earliest way to get access! Plus exclusive goodies!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Just a Pico sprite
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
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