Daily Update #5:
The new Capital Zombies interface is amazing! Now he's more clean, keeping the screen more visible to player.
Next up
Daily Update #2:
Aim system added. Normally the cam stay in the top, but you can switch to the third and first mode. But beware: you can't move while stay in this mode.
Daily Update #1:
Now the characters can run and grab some walls. This is a new mechanic to help against the zombies making you safe in some places.
Meet the new boss of first stage: Little Z! Your special attack change according to your life
Daily Update #4:
With the new climb mechanic added to the player, now the zombies can climb walls too. This force the player move to others areas and don't stay in the same place forever.
Daily Update #3:
Added the truly protagonists of the game: the zombies! Each one will show differents behaviors inside the game depending of the actual horde. Some will be easy to eliminate, but some others will go to the end of the world trying kill you.
And to finish this Jam, here some concepts I made earlier to bring Mike and MR. TV to life. Very proud see the final result after this work :)
FINALLY DONE!
After 2 weeks without sleeping well, I'm finished my game...Now time to go to the bed XD For anyone to wish test, here the link:
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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