





Daleks, Cyberdrones and the TARDIS.
The last image of the cyber drone/Silence. A joke that turned into a conversion
A free-roam doctor who game in the making. From various AIs, Models, Gameplay and so on. Find out more here: https://discord.gg/KwhQzQNsVv
Next up
Don't Blink. A SCP 173/Weeping angel game where you do tasks to collect items in order to survive. Added maps, shops, progression and other methods so this game is not repetitive. Here is a teaser trailer using blender and UE: https://youtu.be/ED1NSlstqTE
Don't Blink. They move if you blink or look away Today, did some improvements with dialouge, inventory system and a save system. Nearly finished, just some bugs, VFX, level design and audio to do. Will be setting up a test phase in the next few days.
Chomper - first person #arcade style pacman with lore and extended gameplay. Trailer: https://youtu.be/bFIO_q1jUkA Discord: https://discord.gg/KjJdXcH Key features: AI - Sight/Hear Randomly Generated Maps 3D Spatial Audio Upgrades Custom Games #horror #gamedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made Miss Minutes from Loki, and a creepy tentacle monster. I then fused it and made an octopus creature, which was gonna be orange but for the horror game, made it blue
Happy Devruary! Devruary Day 1 celebrates @pm-studios
! They're doing their part to publish awesome games and keep physical gaming alive! We also have a question for the devs of Game Jolt: Why did you start making games?
I made Chomper - A first person maze style game, that is part of a massive lore, you can play however you want but to get a win screen, you have to collect all yellow points. a bit like pac man but in depth features and AI: https://gamejolt.com/games/Chomper7580/569431
Weeping Angels Free Horror Game. Been working on various AI, fixing up their unique abilities. I also added in injured civilian AI for the players to rescue to get additional boosts or items. Still have a few things before release










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