Game
1999
3 years ago

dammit i think I may have blew some of my time making a stupid office demo test




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vibri and oscil

1999 Devlog Pt. 11: Response Box Blues 2

However, there is no way to turn those off, so i need to have a variable to switch it on and off, which could make things a bit complicated... as if it isn't already. My game already has fricking SPAGHETTI CODE!

1999 be like 2 trailer

Office Reveal

(translation: hows this office that I made millions of years ago)

no context 2

What'cha got there?

some cams (WIP)

1999 Devlog Pt. 15: Attack Of The Office Builds

ok so im working on some builds for an office system/mechanic, im almost finished with my second and on the 3rd things will get real anyways have som pics of the most primitive animatronic ai ever and bongos

ok u guys i may, just may, begin working on 1999 again, i mean, its worth a shot even if i fail, and i feel that can apply to many a gaem dev

goodnight mates...