Next up
no context
What'cha got there?
some cams (WIP)
me typing up everything on ultimatum 2 to get caught up: (i have been behind for 3 whole days already)
1999 Devlog Pt. 11: Response Box Blues 2
However, there is no way to turn those off, so i need to have a variable to switch it on and off, which could make things a bit complicated... as if it isn't already. My game already has fricking SPAGHETTI CODE!
Am I dreaming? 23 WHOLE VIEWS?!
i- I don't know what to say. Thanks so much!
1999 Devlog Pt.16: Office Build Mania
Welp, here we are again, and making a good bit of progress. The office builds are going smoothly, but slowly, however this is necessary to how the game will work.
I will work on the main game when these are released.
1999 Devlog Pt. 15: Attack Of The Office Builds
ok so im working on some builds for an office system/mechanic, im almost finished with my second and on the 3rd things will get real anyways have som pics of the most primitive animatronic ai ever and bongos
no context 2
vibri and oscil
0 comments