Game
Dark Side
8 years ago

Dark Side Version 1.2.0


Update 1.2.0 released
-Fire now does damage
-Sensitivity settings inside of the pause menu
-Camera placement improved
-Blaster sounds quieter
-Death message for death by fire
-Dead zombies are now no-collide
-Health and Oxygen bars now have backgrounds
-Zombies become more difficult further on in the game
-Blood effect when taking damage
-Camera settings in the pause menu
-Camera height (FOV)
-Camera distance in front and in behind of the player
-Zombie attack animation
-Confirmation noise when collecting a med kit
-Sliders inside of the main menu now easier to manipulate
-Minor bug fixes

Enjoy!
-Immortal



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)