Game
Rogue Cadet
9 years ago

Day 132


Day 132: Today was more productive than yesterday. I did more enemies configuration than I wanted, which is good. I ate something greasy and tasty at lunch. And it’s still quite early. So yeah good day.

Daily interesting stuff:

Tasks done:

  • Copied some rooms to the zone 2. It’s okay, it was planned. The first zone has a 100 original rooms. Then each of the other zone has 25 originals and 50 copied from the first zone. So I took some at random and copied to the new zone. Then I took all the rooms of the zone and assigned them the right material. Yes, you see in the end I hope that each zone will have it’s own tileset. But for now, it’s just a different material that makes things a different color. So I have a normal zone and then blue, green and red zones.

  • Made the enemies configuration for 87 rooms. That’s right 87! It’s much more than yesterday. It was easier to focus today, and I finished the 12 rooms left in the first zone and the 75 rooms of the second. It was even less boring to do today. I still find this appalling though. But it was easier to deal with it today. If I were a more dedicated dev, I would’ve take this occasion and make more rooms configs. But as you may know it already I’m quite lazy. So I decided to call it a day.
    Responded to a post of someone who went to same school as me and offered a part of a booth at a convention in avril. It’s interesting because it’s in a city at only a 1 hour ride. Plus the game should be in a solid beta version by then. So that would be a great occasion to gather some feedback.



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