Day 165: Today, I have nothing to say. I got new from Ubisoft yesterday, and it doesn’t looks good. They are still “deliberating”. So I’m doing some preventive grief, and I’m really down now. So Today is going to be the shortest log ever. I’m just telling you that I did around 18 maps today, that it was boring, and that now I’m going to go and stare blankly at walls. Have a good week end. Oh and here’s a link I read today https://www.reddit.com/r/gamedev/comments/6c0c7l/proper_attire_for_playtesting_interview/
Next up
Bandana Dee the Dream Friend
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Finished work on the emotions of a new character for the tank universe
Showing off player 2 😎
What do you think?
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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