Game
Machines and Men
9 years ago

Day 3


Didn’t have a lot of time to update lately, sorry about that.

5d0b7071a9bcd.gif

I changed the abilities to go off with the release of a key, rather than the typing of a key (which had led to the ability spam in a previous devlog). I also added mana and health regen, as well as a kill/win state. After adding animation and bases, I’m going to release the first playable alpha.

5d0b7075c68ff.jpg

Going forward, I’d like to add new characters to the game, each with 2 standard abilities and an “ultimate” ability that charges up over a period of time. The game, in the end is supposed to play out almost like a mix between a MOBA and a fighting game, in which, after selecting 3 characters to take into battle, you protect the base on your respective side of the screen, while trying to destroy your opponent’s, switching between characters when necessary.



0 comments

Loading...

Next up

Day 1 Started working today, and so far I’ve made both players be able to move. …That’s it. The current images are placeholders. (I made the player sprites forever ago and the background is just and edited picture of grass that I found on Google)

KAMEHAMEHAAAAAAAAA Working on adding abilities, haven’t added in anything to prevent spam yet, though. Goku confirmed playable.

Shadow The Hedgehog X pixel art

I-Buki

Mio-Da!

Ibuki Mioda!

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby