Drawn to Bacchus’s Abode, I sought there to conspire-
Oh wait, that’s Gabriel Knight. Anyway, Productions been going well. I’ve made all the characters in 3D and roughly 90% of the environments have been done. Just need to add some more trees into the exterior shot and fixing a lot of texture issues and three objects not yet built in the playable room
Here’s a shot of the main room the game takes place in.
It’s a long pannable room which is why the image is so long and all the sisters have been placed in the scene so I can animate them one by one then render them in the correct resolution and perspective for the background image.
I’ve also been testing out different pixel weights to make the 3d look more Retro. I quite like the 3rd and 4th version.
Anyway, I’m back to work tomorrow, the Easter break is over - But I’ll be finishing the animations and rendering them to implement them into the game.
-Nat
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