Day 4 is a short day, because it is day one of my regular work week.
0.3.1
I did get the floor tiles lit up like I wanted, and if you can get them all lit up in 1.5 times the minimum time it would take to light them all perfectly, it should take you to the next level. I haven’t been able to beat it though. Also, it may be integral to the PAC-like experience to have everything on screen at once. Those bad guys can pop up anywhere when they are off screen.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Only true badasses may pass! #conceptart #art #gamedesign
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I made a small jungle house.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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